![]() So melee-for-melee, Reapers and Rexes are within less than 6% of each other in damage, especially when attacking a target that is too large to be affected by the tailspin knockback. If you bring two and line the Dragon up carefully to keep the main group of DPS dinos out of cleave and fire-breath, you can really help the DPS dinos out. Dragon does a lot of damage, and Reapers are good at soaking it. Using a Reaper, or a pair of them, is a workable way to tank the Dragon on Island, especially if you are imprinted to the Reaper. They are not 3 times as effective at bossfights though! But the availability AND predictability of Rexes and their stats tip them into favor as far as bossfights go. But that is a problem because getting an army of 900% Reapers (675 damage unridden per chomp) would take months of awful farming/breeding on Ab whereas getting an army of 1300% Rexes (744 damage unridden per chomp) is. Boss damage would be pretty close on a melee-for-melee situation. That means they would whip-and-fire one time, and then most likely never again. ![]() Unridden Reapers only fire poison after knocking the target back, which the drag-weight of bosses is too high for the Reaper's tailspin to move them. Now the technical side of Rex VS Reaper is: Rexes are lower base damage (Rex's 62 VS Reaper's 75 damage) but slightly higher attack speed. Considering the difference is 3 seconds, and that is a touch over 5% difference, I will consider that negligible and conclude that damage output is roughly the same. The Reaper finished in 56 seconds, and the Rex finished in about 59 seconds. I timed the Rex eating her Bronto solo, then timed the Reaper eating his. I went out of whistle range and spawned in Brontos until I got another one with 32 pts/15318 HP. In separate areas I spawned in a level 235 Bronto, which came out with 32 points in HP (15318 HP total). Spawned in high-level Brontos with an unridden Rex and an unridden Reaper, both at 593% melee (one is 593.1, one is 593.5, close as I could get!). Of course any Rex that is 1000-1500% melee (current official PvE Rex breeds can get this high) is going to grossly outdps a 500-600% Reaper, no question there.īut because I love testing, I did a test myself. The situation is more complicated, and your test wasn't very good if your takeaway is that Rexes do 3 times the damage of Reapers. Do not use reapers for boss fights.ģ times more damage is a stretch. Reapers on AI will bite, spin attack, and shoot the poison. Rexes on AI do more damage cause they are just steady biting. Rexes do greater that 3 times MORE damage compared to a reaper. For instance, cheat SetTargetDinoColor 0 6 would color the Alpha Reaper King's "middle region" magenta.You are not on official. This information can be used to alter the Alpha Reaper King's regions by entering cheat SetTargetDinoColor in the cheat console. Hover your cursor over a color to display its name and ID. The colored squares shown underneath each region's description are the colors that the Alpha Reaper King will randomly spawn with to provide an overall range of its natural color scheme. ![]() For demonstration, the regions below are colored red over an albino Alpha Reaper King. This section displays the Alpha Reaper King's natural colors and regions. ![]() Quantities and items vary per kill, there is also a chance instead of the item the blueprint would drop. The following has a chance to drop once the creature is killed. ![]()
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